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osg.h File Reference

OpenSceneGraph (OSG) math adapters. More...

#include <SimData/Namespace.h>
#include <SimData/Vector3.h>
#include <SimData/Matrix3.h>
#include <SimData/Quat.h>
#include <osg/Vec3>
#include <osg/Matrix>
#include <osg/Quat>

Go to the source code of this file.

Functions

osg::Vec3 toOSG (Vector3 const &v)
 convert simdata::Vector3 to osg::Vec3

Vector3 fromOSG (osg::Vec3 const &v)
 convert osg::Vec3 to simdata::Vector3

osg::Matrix toOSG (Matrix3 const &m)
 convert simdata::Matrix3 to osg::Matrix

Matrix3 fromOSG (osg::Matrix const &m)
 convert osg::Matrix to simdata::Matrix3

osg::Quat toOSG (Quat const &q)
 convert osg::Quat to simdata::Quat

Quat fromOSG (osg::Quat const &q)
 convert simdata::Quat to osg::Quat


Detailed Description

OpenSceneGraph (OSG) math adapters.

See http://www.openscenegraph.org


SimData version pre-0.4.0. For more information on SimData, visit the SimData Homepage.

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